Online Team-Building?

Leave it to us.

Call

12 292 75 83

  • Polski

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Discover our team-building events

We believe in a personalized approach to every group — each team has its own unique team-building needs. That’s why we offer the flexibility to select integration modules individually, ensuring that the activities match your team’s expectations. We’ll help identify your team’s key needs and suggest activities optimally suited to meet them.

The games designed by MindLab Games specialists are carefully selected to meet the expectations of any group. Trivia-style quizzes, competitive challenges, logic puzzles, or perhaps relaxation, a friendly atmosphere, teamwork, and calming group painting?

Stationary or online team building?

We offer both!

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Explore the Games

Dociekando

Gather a strong team and win!

Key features:

  • Team competition
  • Promotes knowledge, cleverness, and observation skills
  • Even better than One of Ten

Game duration: 50–70 minutes (excluding debrief)

Number of participants: up to 500, in groups of 4–6 people

Available languages: Polish and English

Intuition

Get to know each other like never before!

Key features:

  • Perfect for opening a meeting
  • Intensive introductions
  • Risk and competition
  • Can be played multiple times

Game duration: 60 minutes (excluding debrief)

Number of participants: up to 20 (with the option to run several games simultaneously)

Available languages: Polish and English

Bridge over the Sava River

Let’s try to reach an agreement!

Key features:

  • Diverse and engaging characters
  • Conflicting player objectives
  • The role of trust in the negotiation process

Game duration: 1.5–2 hours (excluding debrief)

Number of participants: 5–8 (with the option to run several games simultaneously)

Available languages: Polish and English

Kraken’s Riddle

Escape from the pirate ship!

Key features:

  • Teamwork and collaboration
  • Brain-teasing challenges
  • Gathering scattered information
  • The Kraken!

Game duration: 50–70 minutes (excluding debrief)

Number of participants: up to 20 (with the option to run several games simultaneously)

Available languages: Polish and English

Pixel Art

A group  work of art!

Key features:

  • Coordinated teamwork
  • Light artistic activity
  • Exceptionally relaxing

Game duration: 40-60 minutes (excluding debrief)

Number of participants: 8–30 (with the option to run several games simultaneously)

Available languages: Polish and English

Logic Puzzles

Put your team’s brainpower to the test!

Key features:

  • Unconventional intellectual challenges
  • Team collaboration
  • Peer-to-peer feedback

Game duration: 20–30 minutes (excluding debrief)

Number of participants: 4–30 (with the option to run several games simultaneously)

Available languages: Polish and English

Worldplay

Even Panoramic crosswordcan take a back seat!!

Key features:

  • Exercises unconventional thinking
  • Team-based crossword solving
  • Humorous and entertaining
  • “Phone a friend” option available

Game duration: 30 minutes (excluding debrief)

Number of participants: 4–30 (with the option to run several games simultaneously)

Available languages: Polish and English

Hall of fame

Heart-to-Heart Chat!

Key features:

  • Relaxed and friendly atmosphere
  • Building trust
  • Stories from colleagues’ lives
  • Did Kasia from accounting really have a ferret?!

Game duration: 20-40 minutes

Number of participants: 12–20 (with the option to run several games simultaneously)

Available languages: Polish and English

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Why choose it?

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How long does the team-building last?

Duration

From one hour to a full day

Number of participants

Any number (for large groups, we organize separate subgroups)

Location

Worldwide!

05

Schedule a meeting!

Talk to our representative to find out which team-building activities are best suited for your team.

Jakub Ostrowski

530 737 008

kuba.ostrowski@mindlab.pl

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Participant Feedback

05

We use a variety

of tools

Online Team-Building FAQ

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1. Which online tools do we use?

We use Zoom, ClickMeeting, Microsoft Teams, Whereby, Google Meet, Padlet, Kahoot, AWW App, and Mentimeter.

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2. Do the applications need to be installed on computers?

No installation is required; all applications are accessible directly through a web browser.

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3. Who is the Online Employee Team-Building aimed at?

It’s designed for all employees. However, when organizing such events, we most often work with managers, HR representatives, those responsible for employee well-being, or event managers.

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4. For what occasions is Online Team-Building suitable?

Special occasions:

  • Team meetings,
  • Celebrating successes,
  • Holiday gatherings,
  • No specific occasion — for extended remote work, as a virtual space replacing the office kitchen or break area, to spend time with colleagues without work talk,
  • Introductory meetings for teams formed in a remote work environment.

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5. What is the duration of the event?

We suggest events lasting from one to six hours (we can also organize a full-day event, though it may not be comfortable for participants). This does not mean a single activity lasting six hours, but rather a set of activities of varying durations combined to achieve a specific outcome. Longer events include breaks, which are necessary for participants.

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6. What is the duration of each activity?

Activities last between 20 and 70 minutes. Each event consists of several activities combined to suit the client’s needs. The total event duration includes a small buffer for technical issues — in case of larger problems (e.g., delayed login for a large group), the event may run longer than the stated time. In extreme cases, this may require omitting one of the modules.

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7. How many participants can join the event at the same time?

The number of participants is essentially unlimited; however, to enhance interactivity and team integration, large groups are divided into smaller subgroups, each supervised by one trainer.

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8. How large are the participant groups?

The size of subgroups depends on the desired level of participant support and any debriefing of the team-building activities.

  • For integration focused on moderated discussions and/or in-depth debriefs, groups of 10–12 participants are optimal. Participants have more opportunities for interaction and better trainer support.
  • For a standard event flow, groups of up to 20 participants work well — all our activities are suitable for this size.
  • If group discussions or debriefs are not a priority (speaking time per participant in a 30-person group is much shorter than in a 10-person group), integration can be conducted in groups of 30–35. Trainer interventions are minimal, and activities are chosen with shorter instructions in mind.

For events with a large number of participants, it is possible to include a shared session (e.g., an official event opening), but it will have low interactivity — typically in the form of a general presentation, supported by chat discussions or a mini-quiz.

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9. What is the approximate price of the event?

The event price is determined individually and primarily depends on:

  • The number of participants, which directly affects the number of trainers required for the event,
  • The event duration,
  • The language in which the session will be conducted.

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10. How are the activities selected?

Activities are organized into three paths, each reflecting the general character of the modules. However, you can freely choose activities from different paths to tailor the event to your group’s needs. We recommend consulting with a client coordinator, who, based on gathered information (primarily event duration, number of participants, and desired atmosphere), will provide a list of available modules and prepare a proposed event format tailored to the client’s expectations.

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11. Do we send any materials to participants?

No, our events are fully virtual. Participants can join from any location, as long as they have access to a computer with an internet connection.

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12. Is the Escape Room fully virtual?

Yes, the Escape Room takes place entirely through our dedicated website and does not require any physical activity from participants.

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13. Do participants need any special equipment?

No, participants only need a computer with internet access and a working microphone. We also recommend using cameras during the event, as our goal is to foster team interaction.

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14. Can participants compete with each other?

Yes, some of our modules require dividing participants into smaller groups (e.g., 4–8 people), which can compete with each other and earn points for various activities throughout the session. However, we do not recommend this as a method for integrating new or loosely connected teams — it works better as entertainment for teams that already know each other well.

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15. Does every participant need to be engaged throughout the entire event?

We recommend full participation. Some activities (e.g., the Virtual Escape Room) require a constant number of participants per team throughout the module and full engagement from all participants. Other modules, such as Pixel Art or Team Metaphor, are more flexible, and not all participants need to be fully involved. However, to achieve the intended team-building effect, we strongly recommend active participation throughout the entire event.

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16. Does the organizer need to prepare in any way for the event?

We recommend a technical test before the event to ensure there are no issues with the chosen communication platform and that the internet resources we use are not blocked by IT security settings.

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17. Do we have activities suitable for company holiday parties?

Yes, several of our activity modules can be adapted for a holiday theme. We recommend: Hall of Fame, Pixel Art, Analytical Drawing, and the new Escape Room-style storyline — Save Santa Claus.

Get in touch!

Interested in one of our offerings?

Want to create a solution perfectly tailored to your team’s needs?

Fill out the form or give us a call: 12 292 75 83

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    Who are we?

    We provide top-quality training solutions for both national and international companies. For 14 years, we have been developing innovative tools, including training games, blended learning programs, engaging and effective learning tools, development programs, and online employee team-building activities.