No Rest For The Wicked

Is it worth taking small risks for the sake of a better outcome? How do you end up working if you don’t pay attention to checking for health and safety conditions? Can you anticipate potential accidents? “No Rest For The Wicked” is a seemingly cheerful game about serious issues.

In “No Rest For The Wicked”, players manage a manufacturing company and are tasked with getting the highest score possible. With a limited number of workers, they must wisely decide who will take care of the work and who will control potential hazards. The more people involved in detecting hazards, the fewer hands to work with, but the consequences of not dealing with defects can be disastrous… The game shows that the zero accident policy is not just a slogan, and that great financial results can be achieved not only through work, but also through concern for safety. The game can be successfully used at events promoting safety culture.

Game effects

  • the game promotes good practices in safety awareness,
  • the game shows the sources of risky behaviour (routine, carelessness, pressure to perform, bravado),
  • the game shows that “safety first” is not a slogan, but the best strategy,
  • the game shows the short and long-term consequences of risky behaviour – both at an organisational and at a personal level,
  • the game promotes the practice of systematic control of working conditions,
  • the game can be successfully used at events promoting safety culture.

Topics

  • safety awareness
  • risk tolerance
  • safety costs
  • zero accident strategy
  • team building

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    Czas rozgrywki
    1,5 godziny (bez omówienia)
    Liczba graczy
    8 - 24 osoby
    Gra może być prowadzona dla kilku grup jednocześnie.
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